Resources -
books
 

Some stop-motion and 3D CG animation books we've reviewed and recommend:
Creating 3-D Animation: The Aardman Book of Filmmaking
by Peter Lord, Brian Sibley
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A highly recommended book for who are interested in claymation. It's much better than the later Chicken Run book. Some really inspiring animation tips are revealed in the book, such as creating water flowing effect with plasticwrap paper, which we borrrowed and used in making Tai-Lang's Dream.
Tim Burton's Nightmare Before Christmas by Frank Thompson
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An eye-catching "behind-the-scenes" book. Not as detailed and tutorial as Aaeman's book, but still a must have collection for Tim Burton's animation fan.
The Animation Book by Kit Laybourne
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This "how to" book is not limited to a stop-motion animation, but covers all different kind of animation forms and styles. A good guide to the creative world of experimental animation.
Dark Alchemy: The Films of Jan Svankmajer by Peter Hames
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A critical book scrutinizing Jan Svankmajer's surrealistic art and application of folk puppetry in his film from art scholor's point of view.
Mastering Maya 3 by John Kundert-Gibbs
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Computer books are tend to become "old" and retired from your tutorial book lists quickly because of the fast upgrading software and hardware industry. This book has detailed instruction and is as useful as its previous version, Mastering Maya 2, and could be last on your computer desk for another year whether you are a beginner or an advanced Maya user..


 
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